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243
by rolfik
Aug 28, 2007
6:11 AM

Being evaluated

I have added IDisposable to ScreenSpaceLines3D to disconnect from rendering queue when disposed.

Marek Istvanek

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96
by bsharon
Jun 26, 2007
8:56 PM

Being evaluated

A small change for the ScreenSpaceLines3D class. The problem is that the object can’t ever be removed from a viewport once it’s been created, because it registers a event handler for CompositionTarget.Rendering and has no facility for unregistering it. This patch modifies the class to implement IDisposable, and then unregisters the event handler in Dispose(). There may be a more clever/automatic way to approach the problem.

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