grouping mechanism for interactivevisual3d

Topics: Developer Forum, User Forum
Aug 1, 2007 at 3:40 PM
Hello. I am making a project that needs to present a group of 3d buttons. I need to perform transformations on these buttons, but I am having trouble grouping them. Is there anything for the InterActiveVisual3D control that groups a bunch of these controls in the same manner way as a 3DModelGroup groups a bunch of 3DModels? If there is not an analogous grouping control, then is there a possible work-around to accomplish this. I have tried converting the InterActiveVisual3D controls into 3DModel controls and using the 3DModelGroup, but this does not work.
Sep 30, 2007 at 7:55 PM
3.5 contains a group holder.

You can also apply a style to them all, depending on what event/ incidence you want to trigger changes and what the changes are...

buttons have lots of dependencies prehaps a custom dependency that they all rely on would do the trick also...